Today we continued formulating a research question. This time though, we used a method which involved selecting and constructing said question using key words. There were three sections we had to fill out. This is what I wrote for each of them:
- Topic/Prompt
The pursuit of Simulacrum, Virtual reality and the hyper-real: how simulation warps (affects) perception. - Concepts
Simulation, Simulacrum, Virtual Reality, Hyperreality. - Keywords/Key phrases
Virtual world, hyperreality, addicting, disorienting, escapism, fantasy, imitation, cybernetics, assimilation.
While filling in these sections I delved into the online library and discovered a few possible sources I could use for my assignments:
- 'From reality to the hyperreality of the simulation'
(https://doi.org/10.35699/1983-3652.2022.37426) - 'Into the uncanny valley: Simulation versus simulacrum?'
(https://doi. org/10.1111/medu.14184) - Cybernetics and Simulacra: The Hyperreality of Augmented Reality Games (https://www.kritike.org/journal/issue_29/nuncio&felicilda_december2021.pdf)
- The Unfolding of the Simulacrum
(https://doi.org/10.13136/isr.v11i2.456)
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