Independent Project: Prospectus progress

I have been spending the last few days doing research for the cultural context part of my prospectus document. The main things I've been looking for are sources about the history of VR technology, its development, and the current ways it has been used.

I started by looking at the University Library and managed to find a good source that included a brief VR history and some past attempts at creating immersive experiences. The rest of my sources were found through google searches, and covered topics such as virtual galleries, community spaces and VRs use in education.

When I was brainstorming my idea, I was inherently thinking of my own VR experiences, and the types of games I had played and seen that were in VR . In that time, one game that came to my mind was Superhot, which had a VR version that I played on my cousin's headset a couple of years ago.

Following on from this, I went and found an article that featured some other examples of VR games which I could include as part of my research.

I've also set up the general structure of the rest of the prospectus and plotted the sections I need to complete, as well as put the links I used in the bibliography.






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