The main aim of today's session was to learn the basic features of Animate and practice creating an animated asset, in this case a robot.
Similarly to when we were creating animations in Photoshop, the subject was assembled in sections. My robot design was inspired partly by the Iron Giant, but of course I did try make it my own. I was going to give it two legs, but since it was taking a bit long to do, I changed it to a single leg with wheels akin to a Segway.
The last part of the process involved doing the movement of the entire figure. This was done with the tweening tool, which I found pretty easy to use, as it automatically interpolated the movements between the keyframes.
Through the movements, I tried to create the feeling that the robot's malfunctioning was causing it to swerve all over the place, which I think turned out pretty well.
If I had more time, I would have made the robot actually move its limbs about. Like maybe I could have made its head and arms twitching to reinforce the idea that the robot is freaking out.
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